What it is
Renders the Locations module as a navigable map. Locations with explicit map coordinates (set by drag) appear where you put them; ones without are auto-laid-out. Connections become edges. Biomes drive node colour.
When to use it
- Explaining your geography to a teammate in 30 seconds.
- Spotting orphan locations that connect to nothing.
- Roughing out travel time between regions for a quest design.
- Including a top-down view in your pitch deck.
How to use it
- 1Open World Map — auto-layout runs the first time.
- 2Drag any node to fix its position; coordinates persist to that Location row.
- 3Right-click a node to focus, edit, or open its detail sheet.
- 4Pan with middle-mouse, zoom with the mouse wheel.
Tips you should know
- →Drag-positions are saved as `mapX`/`mapY` on the Location doc — they survive imports/exports.
- →Auto-layout uses connections as forces; a tightly-connected cluster ends up centred.
- →Adding a background image (under settings) lets you overlay locations on hand-drawn map art.
- →Locations without coordinates float on the right edge — drag them into the main map when ready.