What it is
A tabular companion to Mechanics. Each row is one mechanic/ability with type (Active / Passive / Toggle / Cooldown / Charged / Aura), damage, range, cooldown, cost, status, and notes. Round-trips through CSV/Excel for offline tuning.
When to use it
- Tuning numerical balance during prototyping.
- Comparing every ability side-by-side in one view.
- Exporting to Excel, tweaking with formulas, re-importing.
- Tracking implementation status alongside the numbers.
How to use it
- 1Click "+ Add Mechanic" and fill in the row inline.
- 2Use status filter chips (Designed / In Progress / Implemented / Tuning / Removed) to focus on what's active.
- 3Export to CSV/Excel via the toolbar; edit; re-import with a merge strategy.
- 4Click any cell to edit; press Enter or click elsewhere to save.
Tips you should know
- →Status values are constrained — using something outside the set leaves the row uncategorised in filters.
- →CSV export uses RFC 4180; non-ASCII names round-trip cleanly because we prepend a UTF-8 BOM.
- →Pair Balance Sheet with Mechanics: the rich description lives in Mechanics, the numbers live here.
- →Numbers are floats — fractional damage (e.g. 1.5 per tick) is allowed.