Animation Artist for Dead Misery
We're looking for an Animation Artist with Mo-Cap Suit.
Story, characters, mechanics, task board, and real-time collaboration — everything a game designer needs in one focused tool.
Sell concepts and full design documents, hire collaborators, or showcase your game to investors. Deals happen directly between you and the other side — GameDesignerX makes the introduction.
Pitch a game idea and sell it to a studio or designer who can build it.
$9 flat fee
Sell a complete design document, previewed straight from the editor.
$19 flat fee
Find programmers, artists, writers, and composers for your project.
Always free
Present your game to investors and get introduced — deals happen directly.
$29 flat fee
Flat one-time listing fees — never a commission. Deals, payments, and agreements settle directly between you and the other side.
30+ specialized modules built around how game designers actually think and work.
Chapters, dialogue scripts, and a full lore bible. Write and collaborate in real time with the built-in live editor.
Walk through your game before it exists. It uses only the characters, places and mechanics you actually designed — and when a scene needs something that is not there, it tells you instead of inventing it.
Character sheets, relationship maps, locations, and item/object catalogs — everything that makes your world feel alive.
Document your mechanics, balance sheets, economy tables, and control schemes in structured, reusable modules.
A real-time Kanban board with sprint planning, milestones, and an integrated issue tracker to keep your team on track.
Export your full GDD to polished PDF or Markdown with one click. Share with stakeholders, publishers, or your team.
Plug Claude, Cursor, and other AI tools straight into your GDD — every module readable and writable over the Model Context Protocol.
Design achievements, items, and store copy once — then export the exact files Steamworks accepts, instead of retyping everything into the partner site.
No complicated setup. Just a clean, focused workspace from day one.
Name your game, pick the genre and target platform. GameDesignerX sets up your full GDD workspace in seconds.
Use any of the 30+ specialized modules — story, characters, systems, tasks, and more — each designed for how designers think.
Invite your team for real-time collaboration, then export your complete GDD to PDF or Markdown with a single click.
A real tool built for how game designers actually work.

The dashboard gives you an instant overview of every project you're working on, your upcoming tasks, and recent activity — so you always know what needs attention.
Deep-dives, product updates and notes for game designers — straight from the team.
From solo indie devs to professional studios, GameDesignerX fits the way you design.
“GameDesignerX replaced three different apps I was using to track story, tasks, and character sheets. Having everything in one tool that actually understands game design is a game changer.”
Jamie Reyes
Indie Developer
“I used to submit GDDs as messy Word documents. Now I share a clean, structured export and my professors are impressed every time. Highly recommend it for students and educators.”
Sofia Kim
Game Design Student
“We onboarded our entire design team in under an hour. The real-time collaboration and kanban board cut our weekly sync meetings in half. It just fits the way we work.”
Ryan Lassiter
Studio Lead
Start free and scale as your team grows. No hidden fees.
Sell concepts and GDDs, hire collaborators, or pitch investors. Flat one-time listing fees — GameDesignerX never takes a commission on your deals.
Special pricing for universities, colleges, and game design programs.
Custom-hosted solution built for large organisations.
Questions about pricing? Get in touch.
Join 500+ designers who replaced their messy GDDs with a real, purpose-built tool. Free forever for solo projects.